Foxhole Queues Calculator (FQC) has a simple goal: Planning your
cooks and being able to share your queues to others.
How?
Easy, with the following steps:
Choose if you're working with a Factory or Mass Production Factory (MPF).
Put your desired cooks in the queue.
Generate a shareable link by pressing the button.
Give this link to your friend so they get to see the queues you have prepared!
Profit
Note: Your shareable link is valid for up to an hour after creation!
Security?
Nothing is encrypted, if you don't want someone to get your link just don't give it to them.
Cookies?
There are no cookies required at any point in time.
Issues? Questions? Don't trust it?
It's okay if all the above is a yes to you. You're always free to contact me on Discord through
djscias.
I can be found in Foxhole's Official
Discord and The Colonial Sigil
Discord. I'll try my best to reply to all the concerns you might have.
CHANGELOG
Additions, changes and removals to the Foxhole Queues Calculator
(FQC) are displayed here. The most recent update is at the top.
1.3 Michiels
1.3.3
17th November 2024
Update FQC to Update 59.
Added:
KRF1-750 Dragonfly added to Small Arms.
No.4 The Pillory Scattergun added to Small Arms.
HC-2 "Scorpion" re-added, it is now back to the Garage and MPF.
Changed:
Catara mo.II cost changed to 15 Refined Materials, and crate sized increased from 10 to 20.
"Dusk" ce.III cost changed to 15 Refined Materials, and crate sized increased from 10 to 20.
Aalto Storm Rifle 24 cost changed to 15 Refined Materials, and crate sized increased from 10 to 20.
Booker Storm Rifle Model 838 cost changed to 15 Refined Materials, and crate sized increased from 10 to 20.
Gunner's Breastplate basic materials cost changed from 100 to 150, and crate sized increased from 3 to 5.
Velian Flak Vest basic materials cost changed from 100 to 200, and crate sized increased from 5 to 10.
All Explosive Powder costs have been doubled (with minor exceptions).
120mm heavy explosive powder cost increased from 5 to 10.
150mm heavy explosive powder cost increased from 40 to 60.
Removed:
Brasa Shotgun removed.
Gallagher Outlaw Mk. II removed, it is now factory-only.
1.3.2
11th September 2024
Update FQC to Update 58.
Added:
Wind Sock was added (forgot this in Update 57).
1.3.1
18th July 2024
Changed:
Heavy Explosive Powder crate size changed from 20 to 30.
1.3.0
17th July 2024
Update FQC to Update 57.
Changed:
Explosive Materials renamed to Explosive Powder.
Heavy Explosive Materials renamed to Heavy Explosive Powder.
All Heavy Explosive Powder costs have been quadrupled.
150mm heavy explosive powder cost increased from 10 to 40.
250mm heavy explosive powder cost increased from 25 to 100.
Willow’s Bane Ammo heavy explosive powder cost increased from 5 to 20.
Havoc Charge heavy explosive powder cost increased from 10 to 40.
"Molten Wind" v.II Ammo heavy explosive powder cost increased from 5 to 20.
Havoc Charge Detonator heavy explosive powder cost increased from 5 to 20.
120mm changes:
Explosive powder cost reduced from 30 to 0.
Heavy explosive powder cost increased from 0 to 5.
Basic materials cost increased from 60 to 120.
KRR3-792 Auger changes:
Basic materials cost increased from 200 to 250.
Refined materials cost increased from 25 to 30.
Clancy-Raca M4 changes:
Basic materials cost increased from 200 to 250.
Refined materials cost increased from 15 to 25.
1.2 Coningham
1.2.7
6th December 2023
Updating FQC to Update 55.
Changed:
Gallagher Outlaw Mk. II refined material cost reduced from 165 (495) to 150 (450).
Green Ash Grenade crate size reduced from 10 to 5.
1.2.6
31st October 2023
Updating FQC to Update 54.
Added:
Rooster - Junkwagon was added.
Changed:
74b-1 Ronan Gunship was updated with new art and costs.
Type C - "Charon" was updated with new art and costs.
Tooltips redesigned to fit Update 54 (the grey boxes with properties in the middle).
Note: Some tooltips for Wardens won't be entirely updated as I don't play Warden. Please donate tooltip info.
Removed:
Rocket Booster was removed.
74c-2 Ronan Meteora Gunship was removed.
Warhead was removed.
1.2.5
Updating FQC to Update 53.
Added:
Catena rt.IV Auto-Rifle was added.
No.2B Hawthorne was added.
1.2.4
Focused on website UI related changes, nothing specific to the calculator.
Changed:
Made website function with default dark theme, most noticeable on the radio checkboxes, alert boxes and scrollbars (as the Foxhole UI itself is darker).
Fixed the hover color on the button.
Clearing the item filter with the little 'x' now resets the filter correctly.
Updated KRR3-792 Auger Refined Material cost from 15 to 25.
1.2.3
Filtering, in case you don't know the icons by heart yet!
Added:
Filter input, which takes both the name and parts of the description. If a word is in the tooltip, it will be searched for (so you can search for 7.92mm and get all items that use it).
Changed:
Fixed item name/description filter when using the faction filter.
Fixed rounding on some MPF numbers (due to its discount), Siege Camp rounds down to 0.5 it seems instead of up (which is more common in programming).
1.2.2
Work on some low hanging fruit, because sometimes QOL has the best taste.
Added:
Selecting an MPF item disables the other items per category more noticeably.
Long press does the same as shift-click (mostly for mobile users).
Changed:
120mm, 68mm and 40mm
erroneously required Heavy Explosive Materials instead of Explosive Materials.
1.2.1
Backend changes and optimizations.
Changed:
Some icons have been updated with better versions.
Rewrote the code for adding items to the queue to be more efficient.
1.2.0
Update FQC to Update 52.
Added:
Resource tab now exists for factories.
Maintenance Supplies were
added.
Havoc Charge was added.
Havoc Charge Detonator was
added.
Changed:
Alligator Charge is now a
Warden-specific item, plus had its costs and crate amount updated.
KLG901-2 Lunaire F now costs 30 Refined
Materials instead of 5.
Tremola Grenade GPb-1 had its costs and
crate amount updated.